From: Examining the utility of a photorealistic virtual ear in otologic education
Educational tool | How OtoVIS has the potential to be a good educational tool | |
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Subcategories | Description | Significant statement examples |
Learning environment | Relationship of OtoVIS and its contribution to the learning environment | "Low risk environment for learning difficult anatomy and surgical techniques" |
Visual representation | The visual accuracy and representation of the anatomy | "Best representation of middle ear anatomy I have every seen" |
Interaction | Interactive component of OtoVIS | "Fun interactive, residents/staff would likely be interested and motivated to use this technology for learning" |
Challenges | Potential pitfalls of OtoVIS | |
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Subcategories | Description | Significant statement examples |
Cost & equipment | The amount of money required to set up OtoVIS | "Set up (buying and setting up VR equipment)—that would be easily solved by department purchasing this and incorporating in temporal bone labs" |
Technical difficulties | Technical difficulties ran into during simulation | "Bit buggy for now. Required restart during my run" |
User interface | Participants experience with user interface | "Requires some time to acclimate to the software and hand manipulation to control." |