From: Vestibular rehabilitation potential of commercially available virtual reality video games
Statement | Game | Response | ||||
---|---|---|---|---|---|---|
Strongly disagree | Disagree | Neither | Agree | Strongly agree | ||
Replicates gaze stabilization exercises | VRXR | 12.5 | 25 | 15 | 40 | 7.5 |
DVR | 7.5 | 20 | 10 | 50 | 12.5 | |
VRTR | 7.5 | 30 | 12.5 | 37.5 | 12.5 | |
VRWBR | 5 | 15 | 20 | 37.5 | 22.5 | |
Replicates habituation exercises | VRXR | 0 | 5 | 15 | 60 | 20 |
DVR | 0 | 5 | 25 | 57.5 | 12.5 | |
VRTR | 0 | 0 | 10 | 45 | 45 | |
VRWBR | 0 | 7.5 | 15 | 62.5 | 15 | |
Effective adjunct therapy | VRXR | 2.5 | 15 | 22.5 | 50 | 10 |
DVR | 2.5 | 10 | 32.5 | 47.5 | 7.5 | |
VRTR | 2.5 | 2.5 | 20 | 60 | 15 | |
VRWBR | 0 | 7.5 | 22.5 | 60 | 10 | |
Replicates physiotherapist prescribed exercises | VRXR | 12.5 | 32.5 | 25 | 30 | 0 |
DVR | 5 | 30 | 22.5 | 40 | 2.5 | |
VRTR | 5 | 25 | 22.5 | 37.5 | 10 | |
VRWBR | 2.5 | 25 | 17.5 | 45 | 10 | |
Would you recommend it to your patients? | VRXR | 10 | 12.5 | 30 | 37.5 | 10 |
DVR | 2.5 | 30 | 27.5 | 32.5 | 7.5 | |
VRTR | 5 | 17.5 | 20 | 42.5 | 15 | |
VRWBR | 0 | 15 | 22.5 | 52.5 | 10 |